Queen

The Queen is a Tier-3 Herbivore Amoeba. Queens attack from a distance and inflict a poison on their enemies that causes them to take x2 damage for a few seconds.

As Herbivores, Queens can only gain food points from eating algae. A Queen will become Well Fed after eating [amount] of an algae tree or [amount] microalgae. Herbivores also receive increased attack damage and health regeneration while standing on grass - a Queen will gain 50% increased attack damage and regenerate an extra 10 health per second.

The poison from each Queen lasts 4 seconds and doesn't stack, but can be refreshed if a queen attacks an already poisoned enemy. Once your other units are positioned where they will be for a battle, use individual queens to poison powerful units. By alternating targets, you'll maximize the damage your army can do and end encounters quickly. Double damage from any surrounding amoeba is deadly as one well fed Locust does 12 damage every attack. Pairing Queens with bulky omnivores allows the tanks to hit harder, but a group of queens with a carnivore entourage and good aim can shred even a Chaos Amoeba. Queens are squishy compared to the other tier-3s, so if an enemy army has them prioritize getting past their front-line and taking the Queens out before their poison wreaks havoc.

Campaign
Campaign text goes here

Battle Royale
Battle Royale text goes here

Queen Upgrade.png Upgrades

 * Royal Pain: Queen poison now causes targets to take triple damage instead of double.
 * Regurgitation: Well fed Queens will spawn a microalgae every 20 seconds.

Herbivore Upgrade.pngvore Upgrades

 * Grass Fed: Increases the efficiency of Queen feeding by 60%
 * Go Green: Increases the Queens' attack and healing bonuses when standing on algae grass by 50%

Outbreak
Similarly to Battle Royale, players start each mission with 3 Locusts that drop at a random spot on the map. This initial drop can include a Queen with AMI deployment modules.

Traits Queen can receive the following traits:


 * X TraitIcon_Health.png+5% Max Health (for a total of +x% Max Health)
 * X TraitIcon_Regen.png+1HP/2sec Health Regeneration (for a total of +xHP/ysec Health Regeneration)
 * X TraitIcon_StartingFP.png+5% Starting Food Points (for a total of +x% Starting Food Points)
 * X TraitIcon_MoveSpeed.png+5% Movement Speed (for a total of +x% Movement Speed)
 * X TraitIcon_AttackSpeed.png+5% Attack Speed (for a total of +x% Attack Speed)
 * X TraitIcon_Mutate.png+5% Mutate Cost Refund (for a total of x% Mutate Cost Refund)

and Discovery Upgrades:


 * upgrade1:
 * upgrade2:
 * upgrade3:
 * upgrade4:
 * upgrade5:
 * upgrade6:

Tips

 * Extra tips/strategies go here