Diet



Amoeba are divided in to three diet groups: Herbivore, Omnivore, and Carnivore. An Amoeba's diet determines how it gains food points.

An amoeba becomes well fed when it has enough food points. A well fed amoeba deals 150% bonus damage and can replicate.

An Amoeba's diet also determines what kind of perks it has. Taking advantage of an amoeba's dietary bonuses is important for surviving encounters and climbing the leaderboard. When building an army, It's up to the player whether they want to balance the costs/benefits of these buffs or minmax for specific tactics.

Omnivore


Locusts, Rhinos, and Ursas feed on Algae and Amoeba. Eating algae gives 5 food per bite and nibbling another amoeba gives 10 per bite, slightly less then Herbivores and Carnivores.

Undergrowth will not slow down omnivores. Omnivores have higher HP than other amoebas and regenerate 2 health per second instead of 1.

An omnivore army is incredibly versatile, being able to defend position or retreat into the undergrowth at a moments notice.

Herbivore


Wasps, Stingrays, and Queens feed solely on Algae. All herbivores are ranged attackers and feed 150% quicker than omnivores.

When standing on grass, herbivores gain 150% damage and regenerate an additional 10HP per second.

With good grass positioning and some fodder for the frontline, an herbivore army is a force to be reckoned with.

Carnivore


Sharks, Vipers, and Alphas feed solely on other Amoeba, restoring 10HP per attack and 50HP for every kill.

They also remain invisible to other players until within striking range.

Even a small squad of clever, well fed carnivores can decimate other armies in seconds.